You can use Adobe® Photoshop® and Adobe® Animate® together to create visually compelling web-based applications, animations, or interactive messaging elements. Photoshop lets you create still images and artwork, providing a high degree of creative control. Animate lets you bring those still images together and incorporate them into interactive Internet content.
The Photoshop drawing and selection tools provide you with a greater degree of creative control than the tools found in Animate. If you have to create complex visual images, or retouch photographs for use in interactive presentations, use Photoshop to create your artwork, and then import the finished images into Animate.

Animate can import still images in many formats, but you usually use the native Photoshop PSD format when importing still images from Photoshop into Animate.
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When importing a PSD file, Animate can preserve many of the attributes that were applied in Photoshop, and provides options for maintaining the visual fidelity of the image and further modifying the image. When you import a PSD file into Animate, you can choose whether to represent each Photoshop layer as Animate layers or individual keyframes.
You can exchange QuickTime video files between Photoshop and Animate. For example, you can render a QuickTime movie directly from Photoshop, and then import it into Animate, converting it into an FLV (Animate Video) file, which can be played in Flash Player.
When you use Photoshop to modify video footage, you can paint nondestructively on its frames. When you save a Photoshop file with a video layer, you are saving the edits that you made to the video layer, not edits to the footage itself.
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When you import a QuickTime video file from Photoshop to Animate, use the Import Video dialog box (File > Import Video). Using the Photoshop PSD import feature to import video only imports the first frame of a video file.
You can also export Animate documents as QuickTime video, and import them into Photoshop where you can paint non-destructively on the video frames. For example, you can create an animated sequence in Animate, export the Animate document as a QuickTime video, and then import the video into Photoshop.
Animate works internally with colors in the RGB (red, green, blue) or HSB (hue, saturation, brightness) color space. Although Animate can convert CMYK images to RGB, you should create Photoshop artwork in RGB. Before you import CMYK artwork from Photoshop into Animate, convert the image to RGB in Photoshop.
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Animate lets you import Photoshop PSD files and preserves most of your artwork's data. The PSD Importer also lets you control how your Photoshop artwork is imported into Animate, letting you specify how to import specific objects in a PSD file, as well as specifying that the PSD file be converted to a Animate movie clip.
Certain visual attributes can either not be accurately imported, or, after they are imported, lose their ability to be further edited in the Animate authoring environment. The PSD Importer provides you with several options to import and place artwork to best maintain its visual appearance and editability. However, certain visual attributes cannot be preserved. Use the following guidelines to improve the appearance of PSD files imported into Animate:
(PSD) is the default Photoshop file format. Animate can directly import PSD files and preserve many Photoshop features, retaining the image quality and editability of the PSD file in Animate. You can also flatten PSD files when importing them, creating a single bitmap image file that retains the image’s visual effects but removes the hierarchical layer information native to the PSD file format.
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Importing a PSD file into the library is similar to importing to the Stage. When you import a PSD file into the library, the root folder uses the name of the PSD file. After the PSD file is imported into the library, you can change the name of the root folder, or move the layers out of the folder.
The library orders the contents of the imported PSD file alphabetically. The hierarchical grouping and folder structure remains the same, but the library reorders them alphabetically.
A movie clip is created that contains all of the content of the PSD file imported to its timeline, as if the content were imported to the Stage. Almost all movie clips have a bitmap or other asset associated with them. To minimize confusion and naming conflicts, these assets are stored in an Assets folder in the same folder as the movie clip.
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When you import to the library, the PSD file's contents are imported to the movie clip's timeline, not the main Animate timeline.

Is a snapshot of a state of the Photoshop Layers palette. Layer comps record three types of layer options, all of which are imported into Animate:
If no layer comps are present, this pop-up menu is hidden. Animate supports all aspects of the layer comp’s fidelity, including visibility, position, and layer style.
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Creates an editable text object from the text on the selected Photoshop layer. The appearance of the text might be compromised to maintain the editability of the text. If you import the text as a movie clip, the movie clip contains an editable text object.
Note: When importing editable text into the library, it must be inside a movie clip. Only movie clips, bitmaps, and graphic symbols can be stored in the library. When Editable Text is selected as an option for a text layer being imported into the library, it is automatically imported as a graphic symbol.
Converts text to vector paths to preserve the visual appearance of the text. The text itself is no longer editable, but opacity and compatible blend mode maintain their editability. If this option is selected, the object must be converted to a movie clip.
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(Windows 8 only) If a PSD file containing text is imported with the Vector Outline option selected, you cannot edit the anchor points for the vector object. This is observed with PSD files that were created using fonts unavailable in Windows 8.
Rasterizes the text into a bitmap to preserve the exact appearance of the text layer in Photoshop. Rasterized text is no longer editable.

When importing text on a path you must import it as a flattened bitmap image to preserve the visual fidelity of the object.
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A Shape Layer object is an object that was originally a shape layer in Photoshop or an image layer with a vector clipping mask on it.
Creates an editable vector shape with a bitmap clipped inside the vector. Supported blend modes, filters, and opacity are maintained. Unsupported blend modes that cannot be reproduced in Animate are removed. The object must be converted to a movie clip.
Rasterizes the shape into a bitmap to preserve the exact appearance of the shape layer in Photoshop. A rasterized image is no longer editable.
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Creates a movie clip with a bitmap inside. Supported blend modes, filters, and opacity are maintained. Unsupported blend modes that cannot be reproduced in Animate are removed. The object must be converted to a movie clip.
Is an object that contains more than one Photoshop layer that is flattened (or merged) into a single bitmap when imported into Animate. Objects in a merged bitmap represent layers in Photoshop. To create a merged bitmap, select two or more layers, and select the Merge Layers button.
If you import multiple objects of different types, Animate only lets you import the selected objects with the import options they share in common, such as Create Movie Clip and Registration.

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If you import multiple objects of the same type, the import options displayed are the same as if a single object of that type was selected. If the objects do not share the same attributes, the import options displayed are in an indeterminate state, and your results may not be as expected.
When you import a group folder, you can import it as a movie clip, or place each layer in the group on its own layer or keyframe on the timeline.
If you select Import As Movie Clip, each layer in the group folder is placed on a layer in a movie clip, which is then placed on its own layer or keyframe on the timeline. The movie clip uses the same name as that group folder had in Photoshop, and if you import the movie clip to a Animate layer, the layer uses the same name.
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If you do not place the group in a movie clip, each layer is converted to the type that is currently set for it, and each layer in the group is imported to its own Animate layer. The Animate layers are named for the individual layers in the PSD file.
The PSD Importer lets you merge two or more layers into a merged bitmap that is imported as a single bitmap file rather than individual objects.
The layers you select to create a merged bitmap must be a continuous range of two or more layers at the same level. For example, you cannot select one layer inside a group and a layer outside that group, and merge them. Instead, you must select the entire group and the separate layer.
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The publish settings in the PSD Importer let you specify the degree of compression and
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